|Compatibility||NS / PS4 / PS3 / PC|
|Dimensions||16.0” x 7.0” x 1.3”|
- The USB cable is detachable.
- Included is a sling bag.
- There was once a Special Edition, but it seems that it was a timed exclusive.
Infused with Sanwa parts, the Hit Box feels quite good. The travel distance is quite short, and there is a satisfying bounce to be felt with each press. The movement buttons are comprised of a 30 mm jumping button with the rest of the directional buttons being 24 mm each. This is a minor yet major detail that adds to the Hit Box’s heft. The button placement is excellent, truly making the idea behind the Hit Box shine. That idea is to translate joystick movements into much faster ones through button presses.
The Hit Box is larger than average. The chassis feels quite sturdy. Along the back are three buttons for menu navigation which are allegedly Sanwa, but they do not feel as good as the face buttons, and they are not labeled. However, not much quality is expected from menu navigational buttons anyway. Opening up the Hit Box requires a screwdriver. It would have been nicer to have a more user friendly opening technique given that the Hit Box is quite masterful in its design. In any case, the aforementioned shortcomings do not make the Hit Box experience significantly less great.
The Hit Box does the minimalistic design right, with a pleasing white acrylic plate embellished by some red here and there. It looks like an electronics product designed by a prominent electronics company that has been in action for years. Changing the artwork would require purchasing a blank piece of plexiglass elsewhere, which is not that big of a deal since the Hit Box looks gorgeous as it is.
The Hit Box is a high quality product. Hit Box Arcade implemented it very well. If you prefer keys instead of buttons for directional inputs, check out the Mixbox.
- Amazing handling
- Gorgeous visuals
- Mediocre back buttons
- Tougher to open